Helena Roeber at MobX 2013

Android’s Design Principles for Creating Mobile Experiences

The next generation of technology is here: mobile, powerful, versatile, and ubiquitous. User experience has never mattered more. Android has done extensive research and thinking into what good design means in the 21st century. Android’s design vision and design principles, both results of this research, were created to sharpen the team’s focus on people: enchanting them, simplifying their lives, and making them feel like they can do amazing things with technology. This talk is aimed at designers and product managers who want to build simple and pleasurable products.

Noble Ackerson at MobX 2013

Noble Ackerson: Designing for Google Glass. User Interfaces for the human interface.

Noble is a Google Glass “Explorer” and “Pioneer” with over 15 years of business leadership, web and software development experience. Creator of GlassFit, the first fitness app for Google Glass. He founded Society of Glass Enthusiasts with 25+ chapters and over 2,100 members worldwide. He also built the first political and nonprofit marketplace called CampShare where political campaigns could donate or sell equipment and assets to other campaigns, associations, and other nonprofits.

Conference & Workshops impressions

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At MobX 2013 we had invited 10 experts from all over the world to join us in Berlin for a day of intensive teaching, learning and networking. It was a great event.

(Images by Marco Rahn)