Speakers 2013

Speakers will be announced soon

We’ve invited 10 experts from all over the world to join us in Berlin for a day of intensive teaching, learning and networking.

We’ll be learning new techniques, tools and approaches to new problems. We’ll be hearing about related topics and be thinking outside the box.

MobX 2013 speakers in alphabetical order are:

Chris Noessel (USA)

MobX Speaker Christopher NoesselIn his day job as a Managing Director at Cooper, Christopher designs products, services, and strategy for a variety of domains, including health, financial, and consumer. In prior experience he’s developed kiosks for museums, helped to visualize the future of counter-terrorism, built prototypes of coming technologies for Microsoft, and designed telehealth devices to accommodate the crazy facts of modern healthcare.

Book Make It So by Nathan Shedroff & Christopher NoesselHis spidey sense goes off about random topics, leading him to speak about a range of things including interactive narrative, ethnographic user research, interaction design, sex-related interactive technologies, free-range learning, and, most recently, the relationship between sci-fi and interface design in the book Make It So: Interaction Design Lessons from Science Fiction. Chris Noessel is @chrisnoessel on Twitter.

Speaker: Christopher Noessel
Presentation: Make It So: Apologizing for bad sci-fi UI
Abstract: Interfaces in sci-fi serve a primarily narrative purpose. They’re there to help tell the story of how a character disables the tractor beam, or hacks into the corporate database, or diagnoses the alien infection. But what would happen if we tried to build these same interfaces for the real world? Some would fare just fine. Most would need a little redesign. A few appear to be just plain stupid or broken. They couldn’t work the way they appear to. That is, until you use the technique of apologetics to discover that in fact far from being stupid, they’re brilliant. Join Chris Noessel, co-author of the book Make It So: Interface Lessons from Sci-Fi (Rosenfeld Media, 2012) as he discusses this critical technique, shows how it works across several sci-fi interfaces, and challenges the audience to apologize for some “bad” sci-fi interfaces.

Christophe Stoll (DE)

MobX Speaker Christophe StollChristophe Stoll is Founder and Designer at precious in Hamburg, Germany.

Precious is a design consultancy for strategic design & visual languages. Precious’ output ranges from user interfaces to record sleeves, from websites to visual identities – for small businesses, multinational brands, public administrations and rockbands.

Speaker: Christophe Stoll
Presentation: How to behave well in a multi-device world
Abstract: As designers of digital products and services, we’re fascinated with cool gadgets and cutting-edge technology. We like to explore new possibilities and max out constraints. But it is also our responsibility to reflect on the consequences for our behavior and social interaction. Helping people to cope with more and more devices in their everyday life is one of the most interesting design challenges for the next couple of years.

Helena Roeber (USA)

MobX Speaker Helena RoeberHelena is a UX professional with extensive industry experience in the areas of innovation, mobile user experience, and applied agile UX processes.

As the head of Android’s UX research team from 2007 through 2012, she established a user-centered research program and built a world class team for the immensely successful mobile operating system. She holds a B.S. in Computer Science with a minor in Studio Art from Stanford University.

Speaker Helena Roeber at GoogleI/O 2013

Helena Roeber speaking at Google I/O 2013 (next to Rachel Garb)

Speaker: Helena Roeber
Presentation: Android’s Design Principles for Creating Mobile Experiences
Abstract: The next generation of technology is here: mobile, powerful, versatile, and ubiquitous. User experience has never mattered more. Android has done extensive research and thinking into what good design means in the 21st century. Android’s design vision and design principles, both results of this research, were created to sharpen the team’s focus on people: enchanting them, simplifying their lives, and making them feel like they can do amazing things with technology. This talk is aimed at designers and product managers who want to build simple and pleasurable products. It offers a unique way of thinking about design with hands-on examples for applying the design principles in your own work.

James Robertson (AU)

Speaker James RobertsonJames Robertson is the author of What every intranet team should know, and Designing intranets: creating sites that work, the two best-selling books for intranet teams. In recent years, he has also focused heavily on enterprise mobility, as this transforms how organisations operate.

Based in Sydney, Australia, James is the managing director of Step Two. He has worked with high-profile companies throughout Australia and internationally.

Step Two is the global thought-leader on intranets. For over ten years, Step Two has worked with organisations of every type to help deliver better intranets. They’ve published the books, reports and articles that intranet teams across the globe rely on to guide their planning and design decisions.

Book Designing Intranets by James RobertsonJames has keynoted conferences around the globe. As a certified trainer, he regularly runs one and two-day practical workshops on intranet strategy and design, both within Australia and internationally. James is also a leading specialist on the topic of web content management.

He is a founding member of the CM Professionals association, and has helped many organisations to select a suitable CMS.

James Robertson is @s2d_jamesr on Twitter.

Speaker: James Robertson
Presentation: Enterprise Mobility: Mobile is transforming how we work
Abstract: Mobile devices are not just for consumers — they are also starting to have a big impact within organisations. Bring your own device (BYOD) policies are changing expectations, and organisations are finally starting to focus on staff who don’t sit at desks.

This is the early stages of a huge transformation, and this presentation will share screenshots and examples from from innovators around the globe, as well as providing a framework for planning enterprise mobile solutions.

Juhani Lehtimäki (FI)

MobX Speaker Juhani LehtimäkiJuhani (@lehtimaeki, Google+) is an Android developer with passion to design and with more than ten years of experience in the tech industry. He writes about Android design in his blog at androiduipatterns.com and has written a book about Android UI design called Smashing Android UI. The book handles various UI patterns and UI components including examples and explanations how to use them correctly.

Juhani has always been fascinated by good design and usable software. As an Android user and a fan he has encountered too many apps that are not up to par in their design. It is a very difficult topic to get right but there are tools for helping people. Design patterns are very powerful when used correctly. They guide designers and developers towards proven solutions.

Book Smashing Android UI by Juhani Lehtimaki Juhani currently works as the head of Android development in an UK-based startup Snapp TV building apps running on Android devices from smartphones to tablets and Google TV. Outside his work he is working on a gaming project called Lands of Ruin tying together Android tablet gaming and miniature tabletop gaming.

Speaker: Juhani Lehtimäki
Presentation: Responsive Design for Android
Abstract: Android devices come in many forms an sizes. It is not enough to design Android apps for just phone and tablet forms. In fact, there is no such thing as “the Android tablet”. Apps on Android need to scale to a continuum of screen sizes instead of just too sizes like on iOS. Web apps have faced the same issue for years. In web apps are now designed to be responsive, meaning that they intelligently relayout to any screen size. The best Android apps borrow the same principles and combined with the Android platforms powerful tools the apps can be built to support all devices and to fully utilise any screen size.

Laura Kalbag (UK)

MobX Speaker Laura KalbagLaura Kalbag (Twitter: @laurakalbag, ADN: @laurakalbag) is a designer easily excited by web design and development. Among her list of ever-changing pet subjects are mobile web, semantic web, web fonts and design theory, but she’s really fascinated by anything in the areas of web, mobile and design.

Laura has been a freelancer for the whole of her professional life. She revels in working with small and meaningful clients, creating websites, apps, icons, illustrations and the odd logo. Laura can be found at laurakalbag.com.

Laura Kalbag has been nominated Brilliant Newcomer of the Year by .net awards 2013. The .net awards write… Brilliant Newcomer of the Year: This award honours the shooting stars in web design or development who have excelled in their given field over the last 12 months. (…) Laura hails from Brighton and specialises in design for the web and mobile. She’s known for her passion, enthusiasm and commitment to great design, and she’s made some great contributions to the community this year. You’ll find a picture of the actual award on Laura’s blog.

Speaker: Laura Kalbag
Presentation: Access all screens
Abstract: There are two dangerous myths when it comes to accessibility: 1, accessibility only affects a few users. 2, accessibility is something which is applied during development. Focusing on the importance of designing for accessibility from the beginning of a project, Laura will speak about the accessibility considerations from small mobile screens to large TV screens and everything in between. This talk will include guidelines for top accessible design considerations, examples of the mistakes designers make again and again, and tips to take away and use in your next project, making your interfaces a better, and more inclusive, experience.

Meaghan Reinecke (CA)

Meaghan ReineckeCurrently, Meaghan oversees all UX work for the BlackBerry 10 portfolio at Macadamian Technologies. Since joining in 2006, she moves between the worlds of user research and interaction design, depending on where the bat signal is shining.

Her expertise spans multiple platforms including iOS, Android, Windows 8, BlackBerry 10, and beyond. Meaghan is a regular speaker at conferences such as BlackBerry Live or BlackBerry Jam. The UX Magazine recently published her article (together with Scott Plewes) called Banking on BlackBerry 10.

Here is a video interview with Meaghan Reinecke published by BlackBerryOS.com, the #1 BlackBerry fansite.

Speaker: Meaghan Reinecke
Presentation: The “TARDIS” from BlackBerry, or why the Z10 would be Dr. Who’s smartphone
Abstract: Upon opening the door of Dr Who’s TARDIS, you can appreciate that the sheer size and power behind the door is completely hidden from the outside. Some of the gems that exist on the BlackBerry 10 platform help the user feel like they have their own TARDIS – a highly integrated and powerful computer that also makes calls and lets you send a tweet. When designing applications for the BlackBerry 10 platform, understanding the many integration points throughout the platform can add the useful to the useful+usable cornerstones of good design.

 

This talk will use real-world examples of BlackBerry 10 applications, and workin-progress, to help designers understand design patterns and principles of the platform via practical applications.

Noble Ackerson (USA)

Noble AckersonNoble is a Google Glass “Explorer” and “Pioneer” with over 15 years of business leadership, web and software development experience. Creator of GlassFit, the first fitness app for Google Glass. He founded Society of Glass Enthusiasts with 25+ chapters and over 2,100 members worldwide. He also built the first political and nonprofit marketplace called CampShare where political campaigns could donate or sell equipment and assets to other campaigns, associations, and other nonprofits.

Noble Ackerson is an Artist, a Web Software Developer, User Interface Designer, Scuba Diver, Ghanaian and Google Glass Pioneer – amongst many other things. Over the years Noble has acquired a unique mix of technical breadth, leadership, a creative vision and a passion for building out a strong Glass community.

Noble is @nobleackerson on Twitter. He can be found on Google+ or about.me as well.

Speaker: Noble Ackerson
Presentation: Designing for Google Glass: User Interfaces for the human interface.
Abstract: The talk will cover:

  • The benefits and challenges of designing for the heads up display,
  • Pitfalls of porting over a mobile or web app and finally I will touch upon
  • How Byte an Atom Research meets these challenges and uses these advantages to create unique applications for Glass.

Stéphanie Walter (FR)

Stéphanie WalterStéphanie is a French Graphic & Web Designer, Pixel & CSS lover and coffee addict. She loves UI and UX design, especially for mobile and web apps and specialized in Responsive Webdesign. She works both in an agency in Strasbourg and as a freelance for her little studio inpixelitrust. She loves to share her knowledge, ideas and discoveries by publishing articles at Smashing Magazine, Codrops, Onextrapixel and Noupe.

Stéphanie also teaches courses on Mobile design and optimization, jQuery Mobile and HTML & CSS for beginners at the University of Strasbourg.

Don’t miss Stéphanies fantastic articles The State Of Responsive Web DesignA responsive, touch-friendly and Retina-ready menu or for example Really Useful Resources and Tools for Responsive Web Design.  Stéphanie is @walterstephanie on Twitter.

Speaker: Stéphanie Walter
Presentation: Responsive Webdesign: not as simple as they are trying to make you think it is.
Abstract: “Responsive Webdesign” has been a word and topic that gained more and more popularity in the 2 or 3 previous years and is getting more and more used as a buzzword. When using the term “Responsive Webdesign”, we are actually only referring to the tip of the iceberg: fluid layout with flexible grids, flexible images and media queries. But there is a whole lot more to do if we want to provide users the best experience possible regardless to the device used. In this talk, Stéphanie will try to show some of the challenging “not so pink” areas in the field that still need huge improvements today. She will also take a quick look at what will be possible in the future, to improve experience on every devices and to solve some of the problems regarding Responsive and Adaptive Webdesign.

Bart Claeys (USA)

Bart ClaeysBart Claeys (@bartclaeys, LinkedIn) is Creative Director at Ratio, Seattle.

Bart has been heavily involved in designing for Windows 8 and got the opportunity to design one of the first non-internal Windows 8 applications ‘iCookbook’ which has been showcased during the Windows 8 consumer preview at the Mobile World Congress in Barcelona in 2011.

Using his experience in UX/UI for iOS and Windows 8 Bart Claeys wrote the “iPad to Windows Store app” design case study available on MSDN and lead the creation of more than 10 ideabooks showing Windows Store app designs applied to different verticals like travel, education, business, finance, retail, sports, shopping,…

Besides helping Microsoft with its online documentation Bart has had his hands on more than 20 applications live in the Windows 8 store. Sport Illustrated, Nasdaq, Naturespace,… to name a few. Bart has been evangelizing the Windows 8 design language through different talks in Seattle, Palo Alto and Brussels. Past June he presented at Microsoft’s Build Conference in San Francisco.

 

Speaker: Bart Claeys
Presentation: Designing for Windows 8
Abstract: Windows 8 is fairly new and embodies a design paradigm that is significantly different than that of iOS and Android. In this session you will learn about the core design principles behind Windows 8 and how to interpret and apply these guidelines to your application. Bart will dissect an iPad application and teach you how to transform skeuomorphic design into flat design for which Windows 8 is known. Bart will help you discover the boundaries of the design guidelines which allows you to design compelling and unique looking Windows 8 applications that stand out in the Windows Store. As cherry on the cake Bart will showcase a highly anticipated Windows 8 app that he has been designing for the past four months.