The half-day workshops take place on Thursday, 12 September 2013 (the day before the conference), starting either at 9 am in the morning or at 2 pm in the afternoon. Workshop tickets are NOT valid for the conference and must be purchased separately from the conference ticket.
Please note: The workshop location is not the same as the conference venue.
The venue for the pre-conference workshops on 12 September is:
Philip Johnson Building
MobX 2013 Workshops are…
1. Lennart Hennigs, author of Axure for Mobile. This workshop was one of the bestsellers at MobX 2012 and it sold out pretty quickly, too. Due to high demand, Lennart is back this year, but he’s not simply going to repeat last year’s workshop. No, he’ll be showing you all the new stuff you need to know regarding the brand new Axure 7 Beta as well. Right now, there are no Axure 7 workshops to be found anywhere else, so with Lennart Hennigs, you’ll be in a truly unique position to learn from the best and acquire an abundance of super new skills. You’ll be the number one go-to expert in your agency and your social network when it comes to Mobile Interaction Design.
Lennart Hennigs’ workshop: Mobile Prototyping with Axure RP 7.0
In this workshop you will learn everything you need to know to build your own mobile prototypes in Axure. After this workshop you will be familiar with the strengths and shortcomings of Axure and you will be able to utilize Axure for your own mobile projects.
Since the Beta version of Axure RP 7.0 introduces some significant enhancements for mobile prototyping (additional events, responsive layouts, etc.) we will use that version in the workshop.
You will learn and practice how to:
- Set up and configure Axure for mobile prototyping.
- Create a robust mobile prototype structure in Axure.
- Build common mobile design patterns.
- Add animations and transitions to your prototype.
- Make your prototype responsive.
- View your prototype on your mobile device.
Some basic knowledge of Axure is needed for this course. (Please work through the six steps of the “Core Training” at the Axure website – this takes about an hour of your time.) And please bring your own laptop with an installed (demo or beta) version of Axure 7.
The workshop will be held in English or German – depending on the participants’ preference.
Lennart Hennigs is a Senior Interaction Designer at Deutsche Telekom AG. Over the last couple of years he has been using Axure extensively and tried to push the limits of it. Last year he published an eBook called Axure for Mobile.
2. This Workshop (#2) has been canceled
3. Chris Noessel, author of Make It So: Interaction Design Lessons from Science Fiction, a book that looks at the relationship between sci-fi and interface design.
This is a fantastic workshop for all you design thinkers, project managers and team leaders out there – in fact, anyone who can’t afford to miss the next big thing. Chris Noessel is Managing Director at Cooper, one of the world’s leading interaction design consultancies. Have you ever heard about personas or Goal-Directed design? Well, they were invented by Cooper roughly 20 years ago.
Chris Noessel’s workshop: Design the Future
Design practice is reasonably focused on the near-term, either on the present or a few years out. How do our tools, our methods change when we’re designing for ten, twenty, or a hundred? In this trial run of this new workshop from Christopher Noessel, one the authors of Make It So: Interaction Design Lessons from Sci-fi, we’ll look at ways to address these more visionary and sci-fi challenges in interaction design.
- Will learn McLuhan’s methods for evaluating technologies
- Will become familiar with different visions of the future
- Will learn to design with the constraints of goals and a future technology
- Will learn to sell their visions such that others can be inspired
Well, we hope you like our collection of workshops and we’re really looking forward to meeting you at MobX 2013. It will certainly be an event you shouldn’t miss!